Will VR Games be affected by the epidemic in 2021?

As a year has passed, many industries have been affected due to the epidemic. However, from the perspective of the game industry, game sales revenue has increased by 25% compared to 2019, and the performance of VR games is particularly eye-catching.

It is understood that with the launch of Oculus Quest 2, VR game revenue in 2020 will be about 589 million U.S. dollars, and in 2019 it will be 471 million U.S. dollars. At the same time, SuperData pointed out: In 2020, the total shipments of VR headsets dropped by 15%, but VR simulators increased by 19%. This was mainly due to the popularity of Oculus Quest 2. From this point of view, VR simulators were on the contrary during the epidemic. Growth against the trend.

It is believed that after the epidemic, the development potential of VR games will be even greater. In the future, the VR game industry will become more and more diversified with the requirements of consumers. With the continuous advancement of VR technology, the content of VR will continue to be enriched and improved!

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